Lua StartTaxi

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This is an example of making a Flight Path!

local GetDisplay = 25833 --- Change this to a flying mount you want
local NPCID = 20142 --Default NPC ID
 
--==Below Is The Coords Of Each Node, Top to Bottom, Set Them to What you want ALL CREDITS TO Xzomblie==--
 
local GMIslandtomobs = {
	{1, -8179.878418, -4885.860352, 45.367519},
	{1, -8184.742676, -4879.410156, 37.321690},
	{1, -8124.420410, -4905.508789, 26.663929},
	{1, -8077.549805, -4858.413574, 6.991412},
	{1, -8120.988770, -4837.802246, -8.874550},
	{1, -8151.022461, -4889.305176, -25.731344},
	{1, -8098.487793, -4915.893066, -39.692879},
	{1, -8070.018066, -4834.926270, -63.760189},
	{1, -8105.192871, -4701.104980, -98.612312},
	{1, -8313.958984, -4587.782715, -160.495056},
	{1, -8489.207031, -4687.183105, -193.491455},
	{1, -8525.925781, -4550.406738, -197.221741},
	{1, -8352.893555, -4320.518555, -207.788544}
}
 
 
function Flight_Master_OnGossipTalk(pUnit, event, player, pMisc)
	pUnit:GossipCreateMenu(50, player, 0)
	pUnit:GossipMenuAddItem(0, "Take me to your master", 1, 0)
	pUnit:GossipMenuAddItem(0, "Nevermind", 2, 0)
	pUnit:GossipSendMenu(player)
end
 
function Flight_Master_OnGossipSelect(pUnit, event, player, id, intid, code, pMisc)
	if (intid == 1) then
		pUnit:GossipCreateMenu(50, player, 0)
		pUnit:GossipMenuAddItem(0, "Take me to your master", 3, 0)
		pUnit:GossipSendMenu(player)
	end
 
	if (intid == 2) then
		player:GossipComplete()
	end
 
	if (intid == 3) then
		CustomFlightPath = LuaTaxi:CreateTaxi()
		for i, FP in ipairs(GMIslandtomobs) do
			CustomFlightPath:AddPathNode(FP[1], FP[2], FP[3], FP[4])
		end
		player:StartTaxi(CustomFlightPath, GetDisplay)
		player:GossipComplete()
	end
end
 
RegisterUnitGossipEvent(20142, 1, "Flight_Master_OnGossipTalk")
RegisterUnitGossipEvent(20142, 2, "Flight_Master_OnGossipSelect")
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