Lua RemoveEvents

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Description

RemoveEvents() Is used to remove events from a Unit.

It is commonly used when a boss dies or leaves combat.

Usage/Example

function Boss_Dead(unit, event)
Unit:SendChatMessage(14, 0, "Now I can no longer use any events from before this!")
Unit:RemoveEvents()
end
 
-- Putting RemoveEvents() in the middle of a function, unless your knowing what you're doing, you'll bug your script. Use it with caution.
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