Lua HandleEvent

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Parameters

target is the unit you want to handle the event for

Event_ID has the following possible values:

EVENT_ENTERCOMBAT,    = 0
EVENT_LEAVECOMBAT,    = 1
EVENT_DAMAGETAKEN,    = 2
EVENT_FEAR,           = 3
EVENT_UNFEAR,         = 4
EVENT_FOLLOWOWNER,    = 5
EVENT_WANDER,         = 6
EVENT_UNWANDER,       = 7
EVENT_UNITDIED,       = 8


misc_1 is only used for EVENT_DAMAGETAKEN. It is he amount of damage that was taken.

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