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[lua]dungeon Finder

#1 User is offline   naicer 

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Posted 16 January 2014 - 03:02 AM

Well me idea is to make a npc that can send a party of 5 persons to a specific dungeon, i have the basic things: http://pastebin.com/zHNF77E1 i just need to know how to make players ''que'' and when here is 5 players on 1 instances then send them a party inv, then teleport in instance, is it possible? Thanks =)

P.d:

Quote

-- Variables
local NPC_ID = 999456

-- Triggers for Teleporter
function GossipMenu(pUnit, event, pPlayer)
pUnit:GossipCreateMenu(100, pPlayer, 0)
pUnit:GossipMenuAddItem(2, "|cFF0000FF[5MAN]Instances Que", 101, 0)
pUnit:GossipMenuAddItem(2, "|cFFFF0000[Custom-3MAN]Instances QueHorde Cities", 102, 0)
pUnit:GossipMenuAddItem(2, "|cFFFFFF00[10MAN]Raid Que", 103, 0)
pUnit:GossipMenuAddItem(7, "Never mind", 999, 0)
pUnit:GossipSendMenu(pPlayer)
end

-- Submenus

function GossipSubmenu(pUnit, event, pPlayer, id, intid, code)
if (intid == 101) then
pUnit:GossipCreateMenu(99, pPlayer, 0)
pUnit:GossipMenuAddItem(2, "Hour of Thilight", 201, 0)
pUnit:GossipMenuAddItem(2, "Well of Eternity", 202, 0)
pUnit:GossipMenuAddItem(2, "Zul'Aman", 203, 0)
pUnit:GossipMenuAddItem(2, "Zul'Gurub", 204, 0)
pUnit:GossipMenuAddItem(7, "Never mind", 999, 0)
pUnit:GossipSendMenu(pPlayer)
end
if (intid == 102) then
pUnit:GossipCreateMenu(99, pPlayer, 0)
pUnit:GossipMenuAddItem(2, "The Vortex Pinnacle", 301, 0)
pUnit:GossipMenuAddItem(2, "The Violet Hold", 302, 0)
pUnit:GossipMenuAddItem(2, "Trial of the Champion", 303, 0)
pUnit:GossipMenuAddItem(2, "Halls of Reflection", 304, 0)
pUnit:GossipMenuAddItem(7, "Never mind", 999, 0)
pUnit:GossipSendMenu(pPlayer)
end
if (intid == 103) then
pUnit:GossipCreateMenu(99, pPlayer, 0)
pUnit:GossipMenuAddItem(2, "Throne of the Four Winds", 401, 0)
pUnit:GossipMenuAddItem(2, "Blackwing Descent", 402, 0)
pUnit:GossipMenuAddItem(7, "Never mind", 999, 0)
pUnit:GossipSendMenu(pPlayer)
end

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#2 User is offline   dfighter 

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Posted 16 January 2014 - 03:45 AM

The features you are looking for are the features that are needed for the dungeon finder.
If they were implemented, then we'd have a working dungeon finder and you wouldn't need to think about a Lua script for it, in the first place!
"The demand for free goods is infinite."
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#3 User is offline   naicer 

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Posted 17 January 2014 - 08:06 AM

Well i was looking for things nd i found a BattleMaster Que, nd i think somehow i can make dat instead of bgs take you to instances but for the moment i don't have idea how to do that.
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