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[lua] Transmogrification

#1 User is offline   Roller 

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Posted 17 August 2012 - 05:29 PM

Been a while since I posted here and Ive released enough transmogs on other forums ..
So I decided to stop by with my latest script I finished up today, lua transmogrification.

Lua, save to scripts folder:
http://pastebin.com/VFTUmPTm

Run to characters database:
http://pastebin.com/08NXuUAj


To transmogrify an item you need to have the item equipped you want to change.
Then you need to have an item of the same type (inventory type to be exact) somewhere in your inventory (doesnt matter where, just in some bag).
When talking to the NPC you get to select the slot.
After selecting you see a menu with item names of the items which's displays you can use. (max 13 by default)
Select one and you are done :3

The script looks about the same as this one here:
http://www.youtube.c...channel&list=UL
Difference to video:
There are no costs.
There are no item restrictions or limitations, except that the items must have the same inventory type.
Transmogrifications are applied by a timed event, not on equip (no hook)
Display source item wont be affected in any way (not made soulbound etc.)
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#2 User is offline   Loken 

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Posted 17 August 2012 - 07:04 PM

Looks nice :)
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#3 User is offline   Roller 

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Posted 18 August 2012 - 05:48 AM

View PostLoken, on 17 August 2012 - 07:04 PM, said:

Looks nice :)


Thanks.
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#4 User is offline   Loken 

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Posted 19 August 2012 - 05:44 PM

View PostRoller, on 18 August 2012 - 05:48 AM, said:

Thanks.

I got a problem with this... Trasmogrification failed.(could not run)
lua 214 bad argument #1 to RegisterUnitGossipEvent (number expected, got nil)
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#5 User is offline   Roller 

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Posted 20 August 2012 - 05:18 AM

View PostLoken, on 19 August 2012 - 05:44 PM, said:

I got a problem with this... Trasmogrification failed.(could not run)
lua 214 bad argument #1 to RegisterUnitGossipEvent (number expected, got nil)


Oh, thanks.
I tested it with an item (hearthstone) since it is really easy to set that up instead of NPCs, so I named the NPCENTRY variable to item.
When changing it to NPCENTRY I forgot to change the variable name in the registers at the bottom of the script :3
Fixed it.
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#6 User is offline   Loken 

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Posted 20 August 2012 - 11:22 AM

View PostRoller, on 20 August 2012 - 05:18 AM, said:

Oh, thanks.
I tested it with an item (hearthstone) since it is really easy to set that up instead of NPCs, so I named the NPCENTRY variable to item.
When changing it to NPCENTRY I forgot to change the variable name in the registers at the bottom of the script :3
Fixed it.

Thanks, it work now, but there are a lot of sql query failed... need some database table for this?
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#7 User is offline   Roller 

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Posted 20 August 2012 - 11:27 AM

View PostLoken, on 20 August 2012 - 11:22 AM, said:

Thanks, it work now, but there are a lot of sql query failed... need some database table for this?

Check the main post.
Forgot to include it.

.. Now I think everything should be there :P
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#8 User is offline   Loken 

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Posted 20 August 2012 - 11:43 AM

View PostRoller, on 20 August 2012 - 11:27 AM, said:

Check the main post.
Forgot to include it.

.. Now I think everything should be there :P

Nearly... :P


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#9 User is offline   Roller 

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Posted 20 August 2012 - 11:53 AM

Hmm .. shouldnt GetGUID return a number?
Apparently not, but fortunately guids seem to be the same always.
Using string guids in database solves the issue, but this means you cant do cleanup : /

See main post lua and SQL again.
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#10 User is offline   Loken 

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Posted 20 August 2012 - 01:54 PM

View PostRoller, on 20 August 2012 - 11:53 AM, said:

Hmm .. shouldnt GetGUID return a number?
Apparently not, but fortunately guids seem to be the same always.
Using string guids in database solves the issue, but this means you cant do cleanup : /

See main post lua and SQL again.

Seems to work fine now. Lovely script. Thank you. ;)
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#11 User is offline   tomjinx1 

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Posted 15 September 2012 - 04:05 PM

Is there a database entry for the NPC that I need to create for this to work? Kinda new at the emulation seen and Arcemu. THanks in advance.

Tom
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#12 User is offline   Zuel 

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Posted 30 September 2012 - 01:34 AM

Tested it, added it with no problem. Rochet2, your the best. :) Will give credits!
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#13 User is offline   dfighter 

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Posted 30 September 2012 - 07:50 AM

Well transmogrification could be added into a new Arcemu plugin ( some people call it C++ script ), if someone makes a nice Lua addon for it ( for the client side GUI ).
In fact many new features that even Blizzard doesn't have could be added like this :)
"The demand for free goods is infinite."
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#14 User is offline   kenuvis 

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Posted 03 October 2012 - 07:07 AM

For some thing, Gate can use for it. (Client GUI)

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