ArcEmu: [Applied][vmapmanager2] Newlines After Vmapmanager Messages - ArcEmu

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[Applied][vmapmanager2] Newlines After Vmapmanager Messages

#1 User is offline   Ceterrec 

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Posted 31 July 2012 - 01:33 PM

Patch Title: CHANGED: Newlines after VMapManager messages.

Update (8/5/2012): Applied. This topic can now be moved to Applied patches.

What bug does this patch fix / What feature it adds: Adds newlines after VMapManager messages.

Detailed Explanation: Improves the readability of VMapManager messages.
Before it was like:
VMapManager output.VMapManager output.VMapManager output.VMapManager output.VMapManager output.VMapManager output.VMapManager output.VMapManager output.
Now it's:
VMapManager output.
VMapManager output.
VMapManager output.
VMapManager output.

Tested: Started ArcEmu, logged in and out, everything was fine: Newlines after VMapManager messages.

Example:
Posted Image

Patch:
Github pull request
----------------------- dep/src/vmaplib/VMapManager2.cpp -----------------------
index 30cfaa8..90b3b58 100644
@@ -266,11 +266,11 @@ namespace VMAP
 			WorldModel* worldmodel = new WorldModel();
 			if(!worldmodel->readFile(basepath + filename + ".vmo"))
 			{
-				printf("VMapManager2: could not load '%s%s.vmo'!", basepath.c_str(), filename.c_str());
+				printf("VMapManager2: could not load '%s%s.vmo'!\n", basepath.c_str(), filename.c_str());
 				delete worldmodel;
 				return NULL;
 			}
-			printf("VMapManager2: loading file '%s%s'.", basepath.c_str(), filename.c_str());
+			printf("VMapManager2: loading file '%s%s'.\n", basepath.c_str(), filename.c_str());
 			model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
 			model->second.setModel(worldmodel);
 		}
@@ -283,12 +283,12 @@ namespace VMAP
 		ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
 		if(model == iLoadedModelFiles.end())
 		{
-			printf("VMapManager2: trying to unload non-loaded file '%s'!", filename.c_str());
+			printf("VMapManager2: trying to unload non-loaded file '%s'!\n", filename.c_str());
 			return;
 		}
 		if(model->second.decRefCount() == 0)
 		{
-			printf("VMapManager2: unloading file '%s'", filename.c_str());
+			printf("VMapManager2: unloading file '%s'\n", filename.c_str());
 			delete model->second.getModel();
 			iLoadedModelFiles.erase(model);
 		}

This post has been edited by Ceterrec: 05 August 2012 - 02:35 PM

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#2 User is offline   Neo_mat 

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Posted 13 August 2012 - 12:14 AM

- Applied.
- Moved to applied patches.
Posted Image
Posted Image
Posted Image
I am 91% addicted to World of Warcraft. What about you?
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