ArcEmu: Spelltargetconstraints - ArcEmu

Jump to content

Toggle shoutbox Lastest Announcements

dfighter  : (07 December 2014 - 12:06 PM) Arcemu is in hibernation mode, please read http://arcemu.org/fo...showtopic=26903
dfighter  : (01 January 2013 - 05:56 PM) Arcemu wishes you all a happy new year!
Hasbro  : (12 September 2012 - 10:01 AM) Please excuse our outage from the web! Our web host had a major malfunction!
dfighter  : (01 September 2012 - 04:05 PM) Since the spam bots just don't want to stop, I've enabled admin verification when registering.
dfighter  : (23 January 2012 - 09:56 PM) Please note that from now on you will need to confirm your email on the wiki in order to edit it!
Hasbro  : (31 December 2011 - 12:50 PM) Happy New Years all!
Navid  : (26 December 2011 - 04:09 AM) Merry Christmas !!!!!! Happy holidays all :)
WAmadeus  : (24 December 2011 - 03:54 PM) Merry Christmas to all!
dfighter  : (24 December 2011 - 11:05 AM) The Arcemu team wishes y'all a Merry Christmukkah!
Hasbro  : (05 October 2011 - 12:53 PM) Looking for web designers for upcoming web related project. If you're interested in designing user interfaces contact me
dfighter  : (02 September 2011 - 03:47 PM) So who here wants vehicles in Arcemu? :P http://arcemu.org/fo...showtopic=25440
Hasbro  : (14 August 2011 - 03:25 PM) Join us on irc, grab an irc client and connect to irc.freenode.net join channel #arcemu /server irc.freenode.net:6667 /join #arcemu
jackpoz  : (03 August 2011 - 05:33 AM) to all Lua Engine (old one) users: please check http://arcemu.org/fo...showtopic=25274
Hasbro  : (20 May 2011 - 05:27 PM) Looking for people experienced with CMake configuration and setup! Contact me asap
Hasbro  : (15 May 2011 - 05:03 PM) ArcEmu is recruiting C++ programmers, contact Hasbro if interested.
paroxysm  : (03 May 2011 - 06:26 PM) Updated luabridge gossip example to describe the whole gossip creation process rather than just how to create menu. Gossip tutorial
paroxysm  : (23 April 2011 - 11:35 AM) Lua writers can refer to the Luabridge Tutorials section in the Wiki to learn how to write gossip code correctly.
Hasbro  : (20 April 2011 - 05:22 PM) Thank you for your continuous contribution of bug reports, we are working on them.
Hasbro  : (17 April 2011 - 03:20 AM) Please consider donating to support our bills. Donations can be sent using PayPal to donations@arcemu.org - Thank you for your support.
paroxysm  : (10 April 2011 - 12:43 AM) Refer to the Luabridge Tutorials section in the Wiki to learn the new syntax of luabridge.
Resize Shouts Area

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Spelltargetconstraints

#1 User is offline   aaron02 

  • Member
  • Pip
  • Group: Members
  • Posts: 35
  • Joined: 04-February 09
  • Gender:Male
  • Location:Switzerland
  • Server OS:Windows

Posted 06 July 2012 - 07:49 PM

Hello

I tried some Spells that are requiring some spell targets.
On spell 46201 have as target gameobjects it only says to me "invalid target".
Its not only on Spell 46201 i tried 10 other spells from the sql table and all of them arent working, that happens on creature targets too, is that a core problem?
0

#2 User is offline   Magnifikator 

  • Interested
  • PipPipPipPip
  • Group: Members
  • Posts: 398
  • Joined: 05-October 11
  • Gender:Male
  • Location:Switzerland
  • Server OS:Windows

Posted 26 July 2012 - 02:57 PM

Some more explanations to this fault:

Some quests give you a tool or something else to use. You can see this tool as a small icon on the right side in your quest log.
Applying this tools is in fact using a spell.

How to reproduce an example:
1. Jump here: .worldport 571 2453.48 5449.70 18.90 (better in god mode ;))
2. add this quest: .quest start 11897 (you got explosives to apply to the sink hole)
3. If you try to apply the explosive material (This is the spell 46797) you get an error: Not a valid target.

In the table spelltargetconstraints there are 2 entries for this spell:
one for NPC target 26248 (invisible) and one for NPC target 26249 (invisible)

But if you delete these both records in the db you are able to apply this spell. Unfortunately than everywehre.

This is only an example. This kind of spell system doesn't work at all in the core.
Try out the LoE ArcEmu World database. Please visit dev.LandOfElves.net.

Posted Image


0

#3 User is offline   dfighter 

  • Titles are overrated
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Administrator
  • Posts: 5,189
  • Joined: 14-June 08
  • IRC:dfighter
  • Gender:Male
  • Server OS:Linux

Posted 28 July 2012 - 05:20 PM

As I posted in the ticket ( https://github.com/a...cemu/issues/219 ) this is not a problem with the spell target constraint.
This spell requires scripting ( which means it also requires some research to find out how it works exactly )
"The demand for free goods is infinite."
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users