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Holystone Productions - Icecrown Citadel Developing

#1 User is offline   Holystone 

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Posted 02 May 2012 - 06:18 PM

Hello there SomeOtherSite Im here to share with you my Blizzlike Icecrown Citadel Scripts;
Hope you Enjoy it :P




Lord Marrowgar - Script

Lady DeathWhisper - Coming Soon

Gunship Battle - Coming Soon

Deathbringer Saurfang - Coming Soon

Festergut - Coming Soon

Rotface - Script Beta

Professor Putricide
- Coming Soon

Blood Prince Council
- Coming Soon

Blood-Queen Lana'thel - Coming Soon
Valithria Dreamwalker - Coming Soon

Sindragosa - Coming Soon

The Lich King - Coming Soon


Change Log:

Quote

  • Lord Marrowgar:
    • 10M Normal mode Added
    • 10M Heroic mode Added
    • 25M Normal Mode Added
    • 25M Heroic Mode Added
      • :SetMaxHealth(health) Bug Fixed!
      • Marrowgar:GetInstanceID() Bug Fixed!
      • Event_Marrowgar_Stop Bug Fixed!
      • Event_Bone_Spike_Graveyard Improved
      • Event Time Bug Fixed!
      • Event_Bone_Spike_Graveyard on 25 Normal Removed

  • Rotface





Posted Image

My E-Mail here: HolystoneProductions@live.com

Please Dont Flame me! im Giving my best you Develope Arcemu scripts for you!

Note: All Scripts are setup to Holystone Productions Repack, may not working on other compiled cores with diferent Database

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#2 User is offline   dfighter 

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Posted 02 May 2012 - 07:54 PM

View PostHolystone, on 02 May 2012 - 06:18 PM, said:

Hello there SomeOtherSite

This is not SomeOtherSite, but hello to you too.
"The demand for free goods is infinite."
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#3 User is offline   Holystone 

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Posted 03 May 2012 - 01:52 AM

View Postdfighter, on 02 May 2012 - 07:54 PM, said:

This is not SomeOtherSite, but hello to you too.


Ahah thanks dude :P
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#4 User is offline   sanctum32 

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Posted 03 May 2012 - 06:21 AM

small hacks on script,
also dungeon difficulty spells support is already on arcemu, so you don't need to add checks for every spells.
bone spike is only on heroic mode (10 and 25 man) - talking about LM script
and last thing - some of spells, like as bone storm cold flame requires additional script implementation

and just do not forget general instance script, because there is much events to handle.
anyway +rep
Posted Image
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Sorry for my bad english
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#5 User is offline   Holystone 

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Posted 03 May 2012 - 07:26 AM

View Postsanctum32, on 03 May 2012 - 06:21 AM, said:

small hacks on script,
also dungeon difficulty spells support is already on arcemu, so you don't need to add checks for every spells.
bone spike is only on heroic mode (10 and 25 man) - talking about LM script
and last thing - some of spells, like as bone storm cold flame requires additional script implementation

and just do not forget general instance script, because there is much events to handle.
anyway +rep


Thanks for your report :P i will work on that!!!

I dont know if is my misstake but i think that coldflame aoe already work and dont need ServerHook. Correct me if im rong :P

Thanks again for your help;

^Holystone
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#6 User is offline   sanctum32 

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Posted 03 May 2012 - 07:29 AM

checked many times this spell without spell script and i have never seen x form coldflame...

also i'm working on this too, but on c++ side on http://github.com/ar...ts2/arcscripts2 project.
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Sorry for my bad english
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#7 User is offline   Holystone 

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Posted 03 May 2012 - 07:44 AM

View Postsanctum32, on 03 May 2012 - 07:29 AM, said:

checked many times this spell without spell script and i have never seen x form coldflame...

also i'm working on this too, but on c++ side on http://github.com/ar...ts2/arcscripts2 project.


Ye but there is many people that scripted it on c++ i want to make something that no one ever did, script it in lua :P

I will improve this script thanks again :P

^Holystone
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#8 User is offline   sanctum32 

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Posted 03 May 2012 - 07:58 AM

and no one haven't it done as blizzlike :P
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Sorry for my bad english
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#9 User is offline   Holystone 

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Posted 03 May 2012 - 04:10 PM

View Postsanctum32, on 03 May 2012 - 07:58 AM, said:

and no one haven't it done as blizzlike :P


There is a first time to every thing ahah :P

View Postsanctum32, on 03 May 2012 - 06:21 AM, said:

small hacks on script,
also dungeon difficulty spells support is already on arcemu, so you don't need to add checks for every spells.
bone spike is only on heroic mode (10 and 25 man) - talking about LM script
and last thing - some of spells, like as bone storm cold flame requires additional script implementation

and just do not forget general instance script, because there is much events to handle.
anyway +rep


-Event_Bone_Spike_Graveyard on 25 Normal Removed
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#10 User is offline   Navid 

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Posted 04 May 2012 - 03:18 PM

Good work ( Project ) ,we need more work like this , keep it up man :P
I'm here to check,lurk and kill you so behave or you will be lurked

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#11 User is offline   salamanda 

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Posted 04 May 2012 - 04:51 PM

I would be supportive if you actually knew what you were doing.

I would advise reading up on a few Lua programming tutorials first, especially the ones in the tutorial section here. Collision is important as well as understanding the actual methods you are calling.

Keep trying, you'll get there in the end.
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