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Arcemu-centos X64 Segmentation fault (core dumped

#1 User is offline   Kenzu 

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Posted 03 September 2011 - 05:21 AM

The server starts, but..

I can login, make a character, press the Enter World button and after the game loads it disconnects me from server. I look at the console and it says

"Segmentation fault (core dumped)"


OS: CentOS Linux 5.6
Processor information: Intel® Xeon® CPU 5140 @ 2.33GHz, 4 cores
Core Revision: I'm using ArcEmu 4.0-TRUNK r4509/Release-Linux-X64
Uptime: Untill i enter world
Database: WhyDB Revision 155
Crashdump:

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warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7fff97fa0000
Core was generated by `./world'.
Program terminated with signal 11, Segmentation fault.
#0  0x00002ab608907b80 in ?? ()
#0  0x00002ab608907b80 in ?? ()
No symbol table info available

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#2 User is offline   dfighter 

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Posted 03 September 2011 - 11:26 AM

As I said on IRC, I will have to install CentOS in a VM and check this all out, since unfortunately your callstack doesn't contain any useful information for us ;)
Anyhow I will post here if there's something interesting I find :)
"The demand for free goods is infinite."
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#3 User is offline   jackpoz 

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Posted 03 September 2011 - 01:35 PM

could you pass -DCMAKE_BUILD_TYPE=Debug to cmake when creating the build projects? something like
cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=/the/directory/you/chose

this should provide us more infos
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#4 User is offline   dfighter 

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Posted 03 September 2011 - 05:42 PM

OK, I've just finished setting everything up, built Arcemu, set it up too, started it up, and nothing.
I can't reproduce your crash.
So let's see what else you can give us.

Any special config file settings?
Any special scripts? If Lua scripts, which engine? Normal or Lua bridge?
"The demand for free goods is infinite."
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#5 User is offline   Kenzu 

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Posted 05 September 2011 - 04:12 AM

[12:47][Arcemu] [BSC] /home/arcemu/installer/arcemu/trunk/src/arcemu-logonserver/LogonCommServer.cpp:376 HandleMappingReply Got mapping packet for realm 1, total of 1 entries.


this thing keeps spamming in ./logon

View Postdfighter, on 03 September 2011 - 05:42 PM, said:

OK, I've just finished setting everything up, built Arcemu, set it up too, started it up, and nothing.
I can't reproduce your crash.
So let's see what else you can give us.

Any special config file settings?
Any special scripts? If Lua scripts, which engine? Normal or Lua bridge?


before compile i set cmake -DBUILD_LUAENGINE=FALSE -DBUILD_LUABRIDGE=FALSE


[root@games2 server]# gdb world core.11640 --batch --eval-command="bt ful"
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warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7fff0c7fe000
Core was generated by `./world'.
Program terminated with signal 11, Segmentation fault.
#0  0x00002b82b86b5b80 in strlen () from /lib64/libc.so.6
#0  0x00002b82b86b5b80 in strlen () from /lib64/libc.so.6
No symbol table info available.
#1  0x00002b82b8682cb9 in vfprintf () from /lib64/libc.so.6
No symbol table info available.
#2  0x00002b82b86a59da in vsnprintf () from /lib64/libc.so.6
No symbol table info available.
#3  0x0000000000b3a359 in oLog::Error (this=0x1d29660, source=0xcb604b "Terrain",
    format=0xcb6068 "%s: from incorrect client (you: %u us: %u)") at /home/arcemu/installer/arcemu/trunk/src/arcemu-shared/Log.cpp:290
        buf = '\000' <repeats 2040 times>"\360, T\320\000\000\000\000\000\021U\320\000\000\000\000\000`\226\322\001", '\000' <repeats 92 times>"\203, W\320\000\000\000\000\000\021U\320\000\000\000\000\000`\226\322\001", '\000' <repeats 13900 times>, "\004\244j\270\202+\000\000\000\000\000\000\000\000\000\000\360\\[E\000\000\000\000\223\306\307\000\000\000\000\000\223\306\307", '\000' <repeats 13 times>"\217, \366g\270\202+\000\000\000\000\000\000\000\000\000\000\260\\[E", '\000' <repeats 12 times>"\320, W[E", '\000' <repeats 28 times>, "p\236[E\000\000\000\000h\306\307\000\000\000\000\000\000][E", '\000' <repeats 36 times>"\377, \377\377\377\377\377\377\377\221\306\307", '\000' <repeats 13 times>"\270, [[E", '\000' <repeats 24 times>, "\n", '\000' <repeats 43 times>, " ", '\000' <repeats 18 times>...
        ap = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x455b9840, reg_save_area = 0x455b9770}}
#4  0x0000000000ac258a in TileMap::Load (this=0x2aaab4d78120, filename=0x455b98c0 "maps/0010101.map")
    at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/TerrainMgr.cpp:285
        f = 0x2aaab4d78180
        header = {mapMagic = 1397768525, versionMagic = 808333687, buildMagic = 32, areaMapOffset = 8, areaMapSize = 40,
          heightMapOffset = 66066, heightMapSize = 66106, liquidMapOffset = 272, liquidMapSize = 1095062081, holesOffset = 44236801,
          holesSize = 1413957709}
#5  0x000000000095f5c8 in TerrainTile::Load (this=0x2aaab4d78100) at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/TerrainMgr.h:191
        filename = "maps/0010101.map\000\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\221\247\rÄŞ*\000\000@\231[E\000\000\000\000\310\023|\000\000\000\000\000\060\231[E\000\000\000\000\221\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000_\020|\000\000\000\000\000\215\247\rÄŞ*\000\000\177\232[E\000\000\000\000\221\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\200\231[E\000\000\000\000\245\017|\000\000\000\000\000\200\231[E\000\000\000\000\221\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\177\232[E\000\000\000\000\215\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\300\231[E\000\000\000\000\352\006|\000\000\000\000\000\300\231[E\000\000\000\000\221\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000\215\247\rÄŞ*\000\000 vL\032\000\000\000\000\000\232[E\000\000\000\000\301zL"...
#6  0x000000000095f9d0 in TerrainHolder::LoadTile (this=0x18a56770, tx=1, ty=1)
    at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/TerrainMgr.h:244
No locals.
#7  0x000000000095c259 in MapMgr::UpdateCellActivity (this=0x185cf510, x=12, y=12, radius=2)
    at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/MapMgr.cpp:1133
        endY = 14
        startX = 10
        posX = 11
        objCell = 0x2aaab4d78030
        __FUNCTION__ = "UpdateCellActivity"
        sp = 0x0
        endX = 14
        startY = 10
        posY = 11
#8  0x000000000095950c in MapMgr::PushObject (this=0x185cf510, obj=0x1a4c0dc0)
    at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/MapMgr.cpp:387
        objCell = 0x2aaab4d70de0
        endY = 13
---Type <return> to continue, or q <return> to quit---
        posY = 14
        buf = 0x0
        __FUNCTION__ = "PushObject"
        x = 12
        startX = 11
        cell = 0x0
        count = 9
        y = 12
        endX = 13
        startY = 11
        posX = 14
        plObj = 0x1a4c0dc0
#9  0x0000000000980be4 in Object::PushToWorld (this=0x1a4c0dc0, mgr=0x185cf510)
    at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/Object.cpp:960
        __FUNCTION__ = "PushToWorld"
#10 0x000000000095cf59 in MapMgr::Do (this=0x185cf510) at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/MapMgr.cpp:1345
        o = 0x1a4c0dc0
        i = 0x1a4c0dc0
        last_exec = 955882087
        exec_time = 0
        exec_start = 955882188
#11 0x000000000095cc14 in MapMgr::run (this=0x185cf510) at /home/arcemu/installer/arcemu/trunk/src/arcemu-world/MapMgr.cpp:1282
        rv = true
#12 0x0000000000b3f19b in thread_proc (param=0x1599fce0)
    at /home/arcemu/installer/arcemu/trunk/src/arcemu-shared/Threading/ThreadPool.cpp:331
        t = 0x1599fce0
#13 0x00002b82b738573d in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#14 0x00002b82b87104bd in clone () from /lib64/libc.so.6
No symbol table info available.

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#6 User is offline   jackpoz 

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Posted 05 September 2011 - 05:36 AM

TileMap::Load() is calling sLog.Error() with wrong format, will fix soon. Anyway looks like you have maps from wrong client version (client 3.3.5a build 12340 expected).

r4525 https://sourceforge..../changeset/4525

Quote

FIXED: Crash when notifying the user of map files with wrong format, added in r4071 by andy.

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#7 User is offline   Kenzu 

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Posted 05 September 2011 - 07:35 AM

View Postjackpoz, on 05 September 2011 - 05:36 AM, said:

TileMap::Load() is calling sLog.Error() with wrong format, will fix soon. Anyway looks like you have maps from wrong client version (client 3.3.5a build 12340 expected).

r4525 https://sourceforge..../changeset/4525


omg, it works ;), i changed the maps and DBC and now ii works, thanx
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