ArcEmu: Broken Features - What Do You Think Needs To Be Implemented/fixed? - ArcEmu

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Broken Features - What Do You Think Needs To Be Implemented/fixed?

#21 User is offline   dfighter 

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Posted 21 August 2010 - 02:03 PM

View Postkjanko, on 21 August 2010 - 02:02 PM, said:

Well It worked as intended last time I checked so..

Sorry for that.

I think you might be missing the point.
"The demand for free goods is infinite."
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#22 User is offline   Zxoxz 

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Posted 21 August 2010 - 02:36 PM

- Shadowmourne Script.
- Killing Spree Spell - Very useful for Rogues and very powerful in PvE and also in PvP.
- Enchant: [Nitro Boots].
- Blink - Mage Spell. (You can blink through Game Objects). (Had Vmaps and Maps, also Colision enabled).
- Vehicles.
- Equipment Manager Feature.

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#23 User is offline   dfighter 

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Posted 21 August 2010 - 02:39 PM

View PostZxoxz, on 21 August 2010 - 02:36 PM, said:

- Equipment Manager Feature.

http://arcemu.info/t.../changeset/3402

Isn't it enough once? Should we implement it again? Like you want to wear 2 sets of equipments at the same time or something? lol
"The demand for free goods is infinite."
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#24 User is offline   darkrogue 

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Posted 09 September 2010 - 09:26 AM

- A good scripting team, to come actually close to blizzard scripts.
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#25 User is offline   jackpoz 

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Posted 09 September 2010 - 09:41 AM

Actually a "scripting team" is just a dev team with WoW retail knowledge. Their knowledge, especially if they should write C++ "scripts, shouldn't be less than any other dev. This is the main reason why we have not a proper "scripting team".
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#26 User is offline   darkrogue 

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Posted 09 September 2010 - 10:18 AM

View PostSaintJamesApostle, on 09 September 2010 - 09:41 AM, said:

Actually a "scripting team" is just a dev team with WoW retail knowledge. Their knowledge, especially if they should write C++ "scripts, shouldn't be less than any other dev. This is the main reason why we have not a proper "scripting team".

Hmm, good point.

I had a friend of mine using wowhead and watching youtube raid videos to fix naxxramas back then Oo
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#27 User is offline   iEzri 

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Posted 09 September 2010 - 10:20 AM

View PostSaintJamesApostle, on 09 September 2010 - 09:41 AM, said:

Actually a "scripting team" is ...


so the scripting team is like the rythm guitarist ? :o :P
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#28 User is offline   jackpoz 

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Posted 09 September 2010 - 10:37 AM

Ye well, there's the blizzlike part to be considered, and the "this script crashes 25/8" part too. If I have to say, I'm more worried about the second one, while "reading wowhead comments" and "watching youtube videos" can't be that much blizzlike but i may close an eye when applying those scripts xD
About the rhythm guitarist, I think I need to join a band first, then I'll get the joke xD
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#29 User is offline   dfighter 

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Posted 09 September 2010 - 11:56 AM

View PostiEzri, on 09 September 2010 - 10:20 AM, said:

so the scripting team is like the rythm guitarist ? :o :P

A delusional teenager rhythm guitarist, who thinks he is a genius composer and can play on all instruments, but when he/she starts to play the audience goes deaf or the stage even blows up, killing the members of the band.
"The demand for free goods is infinite."
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#30 User is offline   Garvey 

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Posted 09 September 2010 - 02:33 PM

Sounds a bit like the Cello playing chick from Heroes... jus sayin...
But I, being poor, have only my dreams;
I have spread my dreams under your feet;
Tread softly because you tread on my dreams.
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#31 User is offline   iEzri 

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Posted 09 September 2010 - 03:11 PM

View PostGarvey, on 09 September 2010 - 02:33 PM, said:

Sounds a bit like the Cello playing chick from Heroes... jus sayin...


now i like you even more garvey :D

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#32 User is offline   alleycat 

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Posted 19 September 2010 - 02:11 AM

View Postdfighter, on 09 September 2010 - 11:56 AM, said:

A delusional teenager rhythm guitarist, who thinks he is a genius composer and can play on all instruments, but when he/she starts to play the audience goes deaf or the stage even blows up, killing the members of the band.


Or the room catches fire and devil comes to for his soul.
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#33 User is offline   jackpoz 

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Posted 19 September 2010 - 02:18 AM

When the devil comes to for his soul, who you gonna call?
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#34 User is offline   dfighter 

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Posted 19 September 2010 - 04:27 PM

View Postalleycat, on 19 September 2010 - 02:11 AM, said:

Or the room catches fire and devil comes to for his soul.

Nice of you to quote me. The description pretty much fits you :)
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#35 User is offline   mec 

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Posted 29 September 2010 - 04:02 AM

vehicles would be nice....
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#36 User is offline   jackpoz 

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Posted 29 September 2010 - 04:46 AM

View PostShadoxfix, on 24 May 2010 - 02:06 AM, said:

Implemented: Vehicles (not very important)

View PostNature, on 24 May 2010 - 05:10 AM, said:

Implemented: Vehicles and Feral Attack Power

View Postkjanko, on 24 May 2010 - 07:39 AM, said:

Implement: Vehicles, Destructible Gameobjects, Feral Attack Power

View Postdarkrogue, on 17 August 2010 - 09:30 AM, said:

1. Siege Vehicles / Multi Mounts / Turrets (all under the same catogory)

View PostMarforius, on 17 August 2010 - 10:39 PM, said:

Vehicles (deathknight zone srsly)

View PostZxoxz, on 21 August 2010 - 02:36 PM, said:

- Vehicles.

View Postmec, on 29 September 2010 - 04:02 AM, said:

vehicles would be nice....

I think we got that our users would like Vehicles support :) If they are not yet implemented it doesn't mean we forgot your/their requests :)
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#37 User is offline   dfighter 

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Posted 29 September 2010 - 06:40 AM

I think our users might want vehicles implemented. Has anyone requested it yet? :3
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#38 User is offline   iEzri 

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Posted 29 September 2010 - 06:54 AM

View Postdfighter, on 29 September 2010 - 06:40 AM, said:

I think our users might want vehicles implemented. Has anyone requested it yet? :3


hm, a thought occurred. maybe those cars could be fixed one day?

i forgot the name :)
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#39 User is offline   dfighter 

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Posted 29 September 2010 - 11:57 AM

View PostiEzri, on 29 September 2010 - 06:54 AM, said:

hm, a thought occurred. maybe those cars could be fixed one day?

http://arcemu.org/fo...showtopic=21266 ???
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#40 User is offline   Totoro 

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Posted 01 January 2011 - 08:12 AM

BGs like Wintergrasp, Isle of Conquest and Alterac Valley fully functional: siege vehicles, walls, Lokholar the icelord, flying commanders etc.

Also lava. So that you can't just go swimming there without getting damaged.
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