ArcEmu: Core Development: Quest System - ArcEmu

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Core Development: Quest System

#41 User is offline   Ogchaos 

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Posted 15 May 2010 - 03:39 AM

View PostMesoX, on 13 May 2010 - 02:58 PM, said:

okay, updated first post with newest patch and as it seems everything is working fine


Nice work, :)
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#42 User is offline   Dzjhenghiz 

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Posted 16 May 2010 - 05:32 PM

Nice work, but does it work like intended on 333a too ? since there where some issues with Quests :P
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#43 User is offline   MesoX 

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Posted 17 May 2010 - 05:24 AM

testing it right now, which issues u mean?
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#44 User is offline   Dzjhenghiz 

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Posted 17 May 2010 - 07:30 AM

idk if you also where looking in the 3.3.33 development thread here ?

there where isues with daily's and repeatables
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#45 User is offline   MesoX 

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Posted 24 May 2010 - 03:23 PM

Updated again with 3.3.3a changes, auto accept quests working (those in starting locations - u need correct quest flags for these quests), daily quests working, weekly quests working, removed some hacky fixes, prepared quest script call for Escort Quests (i can make example script) - if any1 from devs needs proper quests table, let me know, i will share my own table for testing.
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#46 User is offline   Sadikum 

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Posted 24 May 2010 - 03:46 PM

What a great job ! Thanks for sharing Mesox ;). I hope an official dev will take a look and apply it or explain what's wrong ;).
@Mesox : I there you know some bugs about quest (with a patched core), can you make a list of these please :). For my part I will implement more quest related opcode ;).
Sorry for my english, I'm french.
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#47 User is offline   Dzjhenghiz 

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Posted 24 May 2010 - 06:19 PM

Nice to have them back ingame ;)
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#48 User is offline   MesoX 

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Posted 25 May 2010 - 04:04 AM

@Sadikum: dunno i didnt find any error, just quest poi packets needs to be implented, as u said u will do it, i didnt take care about it. When this will be finished and implented, i will try to redo gossip system, cuz current system doesnt allow you to have script + active quests + for example vendor list and thats bad.


Well if someone will find any error or bug, let me know about it.
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#49 User is offline   MesoX 

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Posted 02 June 2010 - 08:56 AM

Bump, no one is interested in?
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#50 User is offline   Sadikum 

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Posted 02 June 2010 - 09:35 AM

Post in Patch Submission or if a moderator can move this topic because as Mesox say it's tested and anyway it can be worst than now.
Sorry for my english, I'm french.
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#51 User is offline   lesone 

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Posted 15 June 2010 - 12:17 PM

It is in patch submission :)

lesone-
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#52 User is offline   Sadikum 

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Posted 16 June 2010 - 06:11 AM

Oh thanks Mesox, I hope this patch will be applied as quickly as possible because it's a real need for anyone to have the quest working.
Sorry for my english, I'm french.
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#53 User is offline   jackpoz 

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Posted 16 June 2010 - 06:56 AM

i am actually testing the quest "Fix ArcEmu crashes", it's taking more than how much i thought :D
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#54 User is offline   Shauren 

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Posted 16 June 2010 - 07:02 AM

yes. that quest is definitely hard to script properly as even blizz doesn't have it working :D
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#55 User is offline   Dzjhenghiz 

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Posted 16 June 2010 - 07:06 AM

Nice patch Mesox... would be indeed nice to have it in arc, and then see if something with Quests crashes, would be a much more BLIZZ like server with them dailys and the mails you get after reaching some points in game or finished some Quest.


Hmm. did not see that Quest yet, maybe there is some help in mangos or trinity to get the packets right :D

This post has been edited by Dzjhenghiz: 16 June 2010 - 07:08 AM

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#56 User is offline   Sadikum 

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Posted 16 June 2010 - 09:26 AM

"Fix ArcEmu crashes" is the longer quest chain in World of Warcraft, good luck to try to finish it.
Sorry for my english, I'm french.
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#57 User is offline   Terrorblade 

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Posted 25 June 2010 - 09:17 PM

View PostSadikum, on 16 June 2010 - 09:26 AM, said:

"Fix ArcEmu crashes" is the longer quest chain in World of Warcraft, good luck to try to finish it.

Correction the quest "100% Bug Free" is the longest quest chain in World of Warcraft. Note server will crash if you try to use a command to complete it :P

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#58 User is offline   MesoX 

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Posted 30 June 2010 - 04:59 PM

Updated again to work with latest ArcEmu revision.

Now there are 2 patches (quest and various fixes), but quest patch include also some various fixes, because its hard make separate patches when i edited something in around 80% of all files in arcemu-world directory xD, well first apply quest patch, after it various fixes. Sorry if it will not work, and if not, use complete_patch. Also don't forget to apply both char and world updates.
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#59 User is offline   sip 

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Posted 30 June 2010 - 05:43 PM

View PostMesoX, on 30 June 2010 - 04:59 PM, said:

Updated again to work with latest ArcEmu revision.

Now there are 2 patches (quest and various fixes), but quest patch include also some various fixes, because its hard make separate patches when i edited something in around 80% of all files in arcemu-world directory xD, well first apply quest patch, after it various fixes. Sorry if it will not work, and if not, use complete_patch. Also don't forget to apply both char and world updates.



That mean Daliy Queste now works?

and if it does how do i make a quest to daliy;)
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#60 User is offline   MesoX 

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Posted 30 June 2010 - 05:49 PM

apply both complete_patch and SQL updates to your world and character database, compile again arcemu, find quest which u want to have as daily and add flag 4096 to that quest.
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