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Ebon Hold

#1 User is offline   herzlos87 

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Posted 02 February 2010 - 08:04 PM

signori ho un problema
con i dK
in tanto tutte le quest baggate...
+ il teleporter al piano di sotto che nn funziona


e poi nelle mie sorgenti manca
ebonhold.cpp

dv ci dovrebberono essere i fix del telporter ecc ecc
qualche suggerimento :lol:
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#2 User is offline   jackpoz 

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Posted 03 February 2010 - 07:35 AM

se guardi http://www.arcemu.in...ld.cpp?rev=2988 vedi che in fondo c'
void SetupEbonHold(ScriptMgr * mgr)
{
    mgr->register_gameobject_script(191538, &Doodad_Nox_portal_purple_bossroom01::Create);
    mgr->register_gameobject_script(191539, &Doodad_Nox_portal_purple_bossroom17::Create);
    GossipScript * SGDOWN = (GossipScript*) new ScourgeGryphonDown();
    mgr->register_gossip_script(29488, SGDOWN);
    GossipScript * SGUP = (GossipScript*) new ScourgeGryphonUp();
    mgr->register_gossip_script(29501, SGUP);
}

gli stessi GOs e Gossip li puoi trovare nell'ultima revisione di ArcScripts in scripts\src\MiscScripts\GameObjects.cpp e scripts\src\QuestScripts\Quest_DeathKnight.cpp . per quanto riguarda il fatto che non funzionino, apri un ticket a http://www.arcemu.info/trac/arcscripts , i bug non vanno riportati nel forum.
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#3 User is offline   jackpoz 

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Posted 16 February 2010 - 09:22 AM

i TP di Ebon Hold ora dovrebbero funzionare.
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#4 User is offline   herzlos87 

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Posted 08 March 2010 - 02:59 PM

risolto
potete chiudere il topic :(
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