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Mangos To Arcemu Database Converter Convert UDB, YTDB and all other MaNGOS databases to ArcEmu!

#41 User is offline   suchASunthan 

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Posted 24 July 2010 - 04:00 PM

Which Changes arrives? anyways good work!
Koninzidenz begründet keine Korrelation und ist kein Beweis für Kausalität!

coincidence causes no correlation and in´t a argument for causality!

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#42 User is offline   Doggie52 

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Posted 25 July 2010 - 03:36 AM

Pretty much everything has changed since the last update. But most notably event-specific spawns are handled in a very smart way: all event-spawns are put into .sql files of their own so that they can be selectively spawned and despawned by the user.
Also, numerous actions that previously had to be taken by the user are now automatically performed by the script (such as importing the world structure).
Generally, also, the script now converts a lot more tables and a lot more data than before - according to tests made, the script now creates a 100% playable database.
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#43 User is offline   Dzjhenghiz 

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Posted 25 July 2010 - 05:29 AM

Quote

But most notably event-specific spawns are handled in a very smart way: all event-spawns are put into .sql files of their own so that they can be selectively spawned and despawned by the user.



That had artox already in :D


Great work Artox good to see you found some time to work on it again :)
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#44 User is offline   Elliott Quick 

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Posted 10 October 2010 - 06:00 PM

does this still work? when i tried YTDB 10150, it gave me an error on areatriggers
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#45 User is offline   iEzri 

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Posted 11 October 2010 - 05:11 AM

View PostElliott Quick, on 10 October 2010 - 06:00 PM, said:

does this still work? when i tried YTDB 10150, it gave me an error on areatriggers


if you were able to find out what error it was, people might be able to help you...
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#46 User is offline   Artox 

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Posted 11 October 2010 - 07:24 AM

View PostElliott Quick, on 10 October 2010 - 06:00 PM, said:

does this still work? when i tried YTDB 10150, it gave me an error on areatriggers


Basically this thing has not been updated for a long time. the database structure of mangos changes very often so obviously the convertor needs updating. Sadly I dont have the time to maintain this thing and if noone else works on it, it will stay outdated.
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#47 User is offline   Dzjhenghiz 

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Posted 12 October 2010 - 07:47 AM

Would indeed be nice to see this picked up again, since its the only dbase thats filled with decent content atm xD and to convert to arcemu will give a better dbase then any other arcemu dbase out there imo xD
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#48 User is offline   Doggie52 

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Posted 14 August 2011 - 09:33 AM

Too bad this hasn't received much attention. Artox, if you're still alive, I'd love to get this thing back up and running again.
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#49 User is offline   Artox 

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Posted 14 August 2011 - 10:14 AM

View PostDoggie52, on 14 August 2011 - 09:33 AM, said:

Too bad this hasn't received much attention. Artox, if you're still alive, I'd love to get this thing back up and running again.


As it happens I am still alive! But I didnt find any time for this and I wont find much in the future.
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#50 User is offline   Doggie52 

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Posted 14 August 2011 - 10:27 AM

View PostArtox, on 14 August 2011 - 10:14 AM, said:

As it happens I am still alive! But I didnt find any time for this and I wont find much in the future.

Ah - good to hear you haven't died yet.
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#51 User is offline   Dzjhenghiz 

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Posted 14 August 2011 - 10:28 AM

/Waves @ artox .. and hides again for the bully dog. :P
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#52 User is offline   Elliott Quick 

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Posted 25 October 2012 - 01:48 PM

Is this project still alive? It's hard to tell which of the pinned are still working on updates because they all have some distance since the last post, or forum activity.
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#53 User is offline   Loken 

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Posted 25 October 2012 - 06:03 PM

View PostElliott Quick, on 25 October 2012 - 01:48 PM, said:

Is this project still alive? It's hard to tell which of the pinned are still working on updates because they all have some distance since the last post, or forum activity.

No, is dead since long time...
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