Hi there, when I enter Gundrak Instance it teleports me above Alterac Mountain and I`m falling, doese all have the same problem ?
DB Version: NCDB_101_R2924
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Gundrak Entrance
#3
Posted 03 November 2009 - 01:28 PM
but where do I get coords for Gundrak entrance and other instances I checked areatrigers table and saw 0 at all cords for gundrak entrace for example
#5
Posted 04 November 2009 - 11:27 AM
Idk if you understanded me. How do I manage to enter Gundrak instance if the portals doesen`t work and I don`t know the cords inside the instance ?
Thx
Thx
#6
Posted 06 November 2009 - 02:21 PM
as i said.
enter using .worldport - then when inside FIND THE ENTRANCE do .gps and put them into areatriggers table (not blizzlike but at least works)
enter using .worldport - then when inside FIND THE ENTRANCE do .gps and put them into areatriggers table (not blizzlike but at least works)
#7
Posted 20 November 2009 - 11:08 AM
I had this same issue and here is what I did
I looked up one of the boss's that are in Gundrak using thottbot to obtain the creature ID
then in the db I looked up that ID and found the boss location and map ID
then I used the gamemaster addon to port to those coords, killed off all the mobs and found the exits
using the game object feature of the game master addon I figured out the portal locations
I then located the instant portals for the instance in the DB and modified these to coordinates just inside the instance
Learned a bit last night about the portals, I'm sure there are other portals that aren't working so now I know how to fix them
areatriggers for the portals, creature spawns for the X,Y,Z coords, and I think it was worldmap_info for the mapIDs
I looked up one of the boss's that are in Gundrak using thottbot to obtain the creature ID
then in the db I looked up that ID and found the boss location and map ID
then I used the gamemaster addon to port to those coords, killed off all the mobs and found the exits
using the game object feature of the game master addon I figured out the portal locations
I then located the instant portals for the instance in the DB and modified these to coordinates just inside the instance
Learned a bit last night about the portals, I'm sure there are other portals that aren't working so now I know how to fix them
areatriggers for the portals, creature spawns for the X,Y,Z coords, and I think it was worldmap_info for the mapIDs
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