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lua + sockets

#1 User is offline   Muffler 

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Posted 20 October 2009 - 07:01 AM

http://www.tecgraf.p...ocket/home.html
download http://luaforge.net/frs/?group_id=23 (http://luaforge.net/...2-Win32-vc8.zip file)
extract mime,socket and lua folder to server root
make example script
--http://www.tecgraf.puc-rio.br/~diego/professional/luasocket/introduction.html
-- load namespace
local socket = require("socket")
-- create a TCP socket and bind it to the local host, at any port
local server = assert(socket.bind("*", 0))
-- find out which port the OS chose for us
local ip, port = server:getsockname()
-- print a message informing what's up
print("Please telnet to localhost on port " .. port)
print("After connecting, you have 10s to enter a line to be echoed")
-- loop forever waiting for clients
while 1 do
  -- wait for a connection from any client
  local client = server:accept()
  -- make sure we don't block waiting for this client's line
  client:settimeout(10)
  -- receive the line
  local line, err = client:receive()
  -- if there was no error, send it back to the client
  if not err then client:send(line .. "\n") end
  -- done with client, close the object
  client:close()
end

start server
in console you see
Please telnet to localhost on port XXX
if telnet connecting all works :)
more info
http://www.tecgraf.p...troduction.html

now i thing why not write irc bot or simple anticheat B)

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