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DarkDBEditor New FDE V 2.0.3

#21 User is offline   Darkgroom 

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Posted 16 August 2009 - 12:47 PM

It isnt different.
Its not only the Itemprotorype.h
the Name can change
ScaleEntry can be in Itemproto.h but in the DB its ScaleID
ScaleEntry changes to ScaleID wich is handled in another .cpp or .h file in the Core.
it has to work.
here is the proof i load the same item as You SAME editor version.
Posted Image

In your error is actually sais

Cant find Column Scaledthinthignblabla in Database table Items.

This is in normal not IT so maybe now you understand that you have to update your Database.

#22 User is offline   frestart 

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Posted 16 August 2009 - 12:58 PM

hurms, alrighty then

im just worried if the column doesnt match or anything, the world wont load up.. thats all

anyways, thanks for the pointers and goodluck with ur work. Its great :)
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#23 User is offline   Darkgroom 

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Posted 16 August 2009 - 01:01 PM

it all work:D
i have lastest arcemu with lastest DB and all work for me.
u better dont go look into Codes like itemprototype.h.
tehre is a way from itemprototype.h in the whole Core till the item.cpp or something says the correct info to the DB.
so just dont look to that ill look in it.

#24 User is offline   Deathomen 

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Posted 16 August 2009 - 10:24 PM

I was finally able to reproduce the error message I got the other night. I was looking for an item to add as a required quest item, and I got an error. I didn't think to copy that, but when I went to update the quest data, I DID get this error:

Quote

(1) Object reference not set to an instance of an object.


Hope this gives you a little more info.

~death~
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#25 User is offline   Darkgroom 

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Posted 17 August 2009 - 08:45 AM

Can you give a Detailed error report.
by clicking on "Detail"

#26 User is offline   Deathomen 

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Posted 17 August 2009 - 12:05 PM

View PostDarkgrööm, on 17 August 2009 - 08:45 AM, said:

Can you give a Detailed error report.
by clicking on "Detail"


There wasn't a detailed report. It was just a dialog box with an OK button. It said it received an error and to report it to you, and that it was copied to the clipboard.

~death~
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#27 User is offline   Lawyer 

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Posted 25 August 2009 - 07:26 AM

Any updates?
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#28 User is offline   Darkgroom 

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Posted 25 August 2009 - 09:11 PM

3.2.0 will be released in 4 days with the 3.2.0 items.
im currently fixing Creatures and then will add lastest things to the object editor(new feature)

#29 User is offline   Incrediblee 

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Posted 26 August 2009 - 08:34 PM

keep up the good work darkgroom supporting this post!
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#30 User is offline   Tenchuu 

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Posted 27 August 2009 - 07:50 AM

Nice work, keep it up ;)

Just a little problem, please add the new stat_types ... currently it only goes up to 36 and not to 45 ;)

Here the copied list from the wiki:

POWER = 0, HEALTH = 1, UNKNOWN = 2, AGILITY = 3, STRENGTH = 4, INTELLECT = 5, SPIRIT = 6, STAMINA = 7, WEAPON_SKILL_RATING = 11, DEFENSE_RATING = 12, DODGE_RATING = 13, PARRY_RATING = 14, SHIELD_BLOCK_RATING = 15, MELEE_HIT_RATING = 16, RANGED_HIT_RATING = 17, SPELL_HIT_RATING = 18, MELEE_CRITICAL_STRIKE_RATING = 19, RANGED_CRITICAL_STRIKE_RATING = 20, SPELL_CRITICAL_STRIKE_RATING = 21, MELEE_HIT_AVOIDANCE_RATING = 22, RANGED_HIT_AVOIDANCE_RATING = 23, SPELL_HIT_AVOIDANCE_RATING = 24, MELEE_CRITICAL_AVOIDANCE_RATING = 25, RANGED_CRITICAL_AVOIDANCE_RATING = 26, SPELL_CRITICAL_AVOIDANCE_RATING = 27, MELEE_HASTE_RATING = 28, RANGED_HASTE_RATING = 29, SPELL_HASTE_RATING = 30, HIT_RATING = 31, CRITICAL_STRIKE_RATING = 32, HIT_AVOIDANCE_RATING = 33, EXPERTISE_RATING = 34, RESILIENCE_RATING = 35, HASTE_RATING = 36, EXPERTISE_RATING_2 = 37, ATTACK_POWER = 38, RANGED_ATTACK_POWER = 39, FERAL_ATTACK_POWER = 40, SPELL_HEALING_DONE = 41, SPELL_DAMAGE_DONE = 42, MANA_REGENERATION = 43, ARMOR_PENETRATION_RATING = 44, SPELL_POWER = 45


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#31 User is offline   Darkgroom 

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Posted 27 August 2009 - 10:46 AM

Yep i know that.
i had to update it for myself so i was able to update 3.2.0 items:
that was allready a update on the list ;) and that list u gave.
but this is what the new version will be:

V. 3.0.0 DDE:

ADDED: Object creator
ADDED: Trainer Creator
FIXED: Item Weapon Damage wrong value.
ADDED: New stats to the item Editor.
ADDED: Quest and Creature support for 3.2.0 Databases.

More come later.

#32 User is offline   Deathomen 

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Posted 27 August 2009 - 03:17 PM

Sounds good, keep it coming :(

~death~
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#33 User is offline   Lawyer 

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Posted 30 August 2009 - 07:21 AM

Agreed, Nice work.
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#34 User is offline   ahuxer 

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Posted 30 August 2009 - 02:45 PM

Just a little visual bug:

When i am logged on and click on "Database Details" and click a 2nd time on "Proceed" it is not "Dark DB Editor (2.3.0.1), it is called "Flexible DB Editor (2.0.2)

;)


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#35 User is offline   Darkgroom 

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Posted 30 August 2009 - 03:35 PM

a i see ty for reporting
ill fix it in 3.0.0 version

#36 User is offline   Laerg619 

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Posted 31 August 2009 - 05:13 AM

Thank you for updating this, Dark! :)
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#37 User is offline   Tenchuu 

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Posted 01 September 2009 - 06:42 PM

i am still waiting for the 3.0.0 release ^^'
until than i don't dare to use it cause i have got to reedit every single weapon item with navicat afterwards to fix the messed up dmg <_<
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#38 User is offline   Holow 

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Posted 01 September 2009 - 08:31 PM

If you were ever planning to release the source, what is the chance that it would get put into the svn?
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#39 User is offline   FleX 

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Posted 02 September 2009 - 12:56 AM

View PostDarkgrööm, on 16 August 2009 - 12:18 PM, said:

MATE:
That structure is allready SUPPORTED by DDE Lastest version.

U posted the STRUCTURE of FDE Editor.
You cant get it by an error report.
So you have downloaded the 2.0.2 of FDE source and try to fix erros.
well U Have no SKILL in VB nor MYSQL So DONT fix it by uself.
I am the new DEV of FDE and I Will fix ERRORS,
dont come here and crie that you cant get your editor to work.
we dont help with people who want to make their own editor.
i help people who use MY editor.

Thanks!

EDIT:
I need error reports from MY editor.
not from your OWN editor.
the error u posted First and the second was from YOUR editor.


Who do you think you are?
First of all, stop being a douchebag and threat people with respect...
Secondly, it's not YOUR editor, it's vbCrLf's and alot of the code i added/fixed.
Thirdly, the editor is licensed under the GNU General Public License and therefor you have to release the source code, i also couldn't find the license in your binary releases, so please put it there!


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#40 User is offline   alleycat 

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Posted 02 September 2009 - 07:35 AM

He's right. According to the GNU General Public License I believe the original source code was distibuted under:

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For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.



http://www.gnu.org/l...standalone.html
I can haz cookie?
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