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[How to]Herbalism and mining loot for creatures

#1 User is offline   MesoX 

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Posted 27 July 2009 - 05:50 PM

Q: So what i might to do, when i want to have my creatures using mining or herbalism loot?

A: Core is using blizzlike system fot this, and it is asocciated with Flags1 column in creature_names table. If you want to have NPCs flagged for herbalism then add them flag 256, if you want to have them flagged for mining, then add flag 512.


Q: And what about skinning?

A: All other values without 256 or 512 will be automatically handled as skinning.


Q: Oh so i will dont care about other values, can i delete all other values?

A: No, dont do it! These values are for something that is unknown for us.


Q: Well, then, where can I store loot templates for those creatures?

A: Core is currently using table loot_skinning for it.


For more detailed info you should go here or ask in this topic.
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