ArcEmu: [Guide] How to Compile Custom Scripts - ArcEmu

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[Guide] How to Compile Custom Scripts

#1 User is offline   matssa 

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Posted 08 May 2009 - 03:21 PM

So i asked this before and no one really helped me until the admin of the server im playing on told me how to do it...vaguely.


So at first, i will say that you finished your script without any errors. If there are some, when you will compile it, it will say errors and the ligne. So at first, open your SVN Checkout Folder/trunk/src/scripts/src/Gossip Scripts

Now you will see some C++ files and a .h file...

Copy your custom scripts and insert it into this folder : SVN Checkout Folder/trunk/src/scripts/src/Gossip Scripts

Now, when you are done, open the Setup.cpp file.

You will see this:

CODE-BOX
/*
* ArcScript Sccripts for Arcemu MMORPG Server
* Copyright 2008-2009 Arcemu Team
* Copyright 2007 Moon++ <http://www.moonplusplus.info/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "StdAfx.h"
#include "Setup.h"
#define SKIP_ALLOCATOR_SHARING 1
#include <scriptSetup.h>

extern "C" SCRIPT_DECL uint32 _exp_get_script_type()
{
return SCRIPT_TYPE_MISC;
}

extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)
{
SetupInnkeepers(mgr);
SetupGuardGossip(mgr);
SetupTrainerScript(mgr);
SetupMulgoreGossip(mgr);
SetupShattrathGossip(mgr);
SetupTanarisGossip(mgr);
SetupMoongladeScript(mgr);
SetupStormwindGossip(mgr);
//SetupWotlkgossips(mgr); //Wotlk gossips incomplete
}

#ifdef WIN32

BOOL APIENTRY DllMain( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved )
{
return TRUE;
}

#endif



Now insert under
CODE-BOX
extern "C" SCRIPT_DECL void _exp_script_register(ScriptMgr* mgr)
{
this:

CODE-BOX
SetupNAME(mgr);


WATCH OUT!!! You must put the script name of your custom script where i wrote NAME. if you don't put the correct name, it will not compile it and it will say a error...


Now when you are done with the setup.cpp, save it and close it.
Open the setup.h , wich is the header, and wich is in the same folder as the Setup.cpp

you will see this:

CODE-BOX
/*
* ArcScript Sccripts for Arcemu MMORPG Server
* Copyright 2008-2009 Arcemu Team
* Copyright 2007 Moon++ <http://www.moonplusplus.info/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef GOSSIP_SCRIPTS_SETUP_H
#define GOSSIP_SCRIPTS_SETUP_H

void SetupInnkeepers(ScriptMgr * mgr);
void SetupGuardGossip(ScriptMgr * mgr);
void SetupTrainerScript(ScriptMgr * mgr);
void SetupMulgoreGossip(ScriptMgr * mgr);
void SetupShattrathGossip(ScriptMgr * mgr);
void SetupTanarisGossip(ScriptMgr * mgr);
void SetupMoongladeScript(ScriptMgr * mgr);
void SetupStormwindGossip(ScriptMgr * mgr);
//void SetupWotlkgossips(ScriptMgr * mgr) //Wotlk gossips incomplete

#endif


Now you must insert under
CODE-BOX
#ifndef GOSSIP_SCRIPTS_SETUP_H
#define GOSSIP_SCRIPTS_SETUP_H


This:
CODE-BOX
void SetupNAME(ScriptMgr * mgr);


WATCH OUT!!! : you must put the name of your custom script where i wrote NAME. If you don;t put the correct name, then you will have errors.

Thanks for reading! and i hope i helped you!

Credits go to:
ArcEmu Staff for making this great Emulator
Vox for the guide he wrote for making the server from scratch
OMGWOW.game-host.org admin for helping me for this
and finaly ME ;)
C++ begginer, already made 5 tutorials and im still up and running! need help? im here...
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