Hello
I tried some Spells that are requiring some spell targets.
On spell 46201 have as target gameobjects it only says to me "invalid target".
Its not only on Spell 46201 i tried 10 other spells from the sql table and all of them arent working, that happens on creature targets too, is that a core problem?
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Spelltargetconstraints
#2
Posted 26 July 2012 - 02:57 PM
Some more explanations to this fault:
Some quests give you a tool or something else to use. You can see this tool as a small icon on the right side in your quest log.
Applying this tools is in fact using a spell.
How to reproduce an example:
1. Jump here: .worldport 571 2453.48 5449.70 18.90 (better in god mode
)
2. add this quest: .quest start 11897 (you got explosives to apply to the sink hole)
3. If you try to apply the explosive material (This is the spell 46797) you get an error: Not a valid target.
In the table spelltargetconstraints there are 2 entries for this spell:
one for NPC target 26248 (invisible) and one for NPC target 26249 (invisible)
But if you delete these both records in the db you are able to apply this spell. Unfortunately than everywehre.
This is only an example. This kind of spell system doesn't work at all in the core.
Some quests give you a tool or something else to use. You can see this tool as a small icon on the right side in your quest log.
Applying this tools is in fact using a spell.
How to reproduce an example:
1. Jump here: .worldport 571 2453.48 5449.70 18.90 (better in god mode

2. add this quest: .quest start 11897 (you got explosives to apply to the sink hole)
3. If you try to apply the explosive material (This is the spell 46797) you get an error: Not a valid target.
In the table spelltargetconstraints there are 2 entries for this spell:
one for NPC target 26248 (invisible) and one for NPC target 26249 (invisible)
But if you delete these both records in the db you are able to apply this spell. Unfortunately than everywehre.
This is only an example. This kind of spell system doesn't work at all in the core.
#3
Posted 28 July 2012 - 05:20 PM
As I posted in the ticket ( https://github.com/a...cemu/issues/219 ) this is not a problem with the spell target constraint.
This spell requires scripting ( which means it also requires some research to find out how it works exactly )
This spell requires scripting ( which means it also requires some research to find out how it works exactly )
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