ArcEmu: Making Sword Of A Thousand Truths... How To Add Mana Burn To Sword? - ArcEmu

Jump to content

Toggle shoutbox Lastest Announcements

dfighter  : (07 December 2014 - 12:06 PM) Arcemu is in hibernation mode, please read
dfighter  : (01 January 2013 - 05:56 PM) Arcemu wishes you all a happy new year!
Hasbro  : (12 September 2012 - 10:01 AM) Please excuse our outage from the web! Our web host had a major malfunction!
dfighter  : (01 September 2012 - 04:05 PM) Since the spam bots just don't want to stop, I've enabled admin verification when registering.
dfighter  : (23 January 2012 - 09:56 PM) Please note that from now on you will need to confirm your email on the wiki in order to edit it!
Hasbro  : (31 December 2011 - 12:50 PM) Happy New Years all!
Navid  : (26 December 2011 - 04:09 AM) Merry Christmas !!!!!! Happy holidays all :)
WAmadeus  : (24 December 2011 - 03:54 PM) Merry Christmas to all!
dfighter  : (24 December 2011 - 11:05 AM) The Arcemu team wishes y'all a Merry Christmukkah!
Hasbro  : (05 October 2011 - 12:53 PM) Looking for web designers for upcoming web related project. If you're interested in designing user interfaces contact me
dfighter  : (02 September 2011 - 03:47 PM) So who here wants vehicles in Arcemu? :P
Hasbro  : (14 August 2011 - 03:25 PM) Join us on irc, grab an irc client and connect to join channel #arcemu /server /join #arcemu
jackpoz  : (03 August 2011 - 05:33 AM) to all Lua Engine (old one) users: please check
Hasbro  : (20 May 2011 - 05:27 PM) Looking for people experienced with CMake configuration and setup! Contact me asap
Hasbro  : (15 May 2011 - 05:03 PM) ArcEmu is recruiting C++ programmers, contact Hasbro if interested.
paroxysm  : (03 May 2011 - 06:26 PM) Updated luabridge gossip example to describe the whole gossip creation process rather than just how to create menu. Gossip tutorial
paroxysm  : (23 April 2011 - 11:35 AM) Lua writers can refer to the Luabridge Tutorials section in the Wiki to learn how to write gossip code correctly.
Hasbro  : (20 April 2011 - 05:22 PM) Thank you for your continuous contribution of bug reports, we are working on them.
Hasbro  : (17 April 2011 - 03:20 AM) Please consider donating to support our bills. Donations can be sent using PayPal to - Thank you for your support.
paroxysm  : (10 April 2011 - 12:43 AM) Refer to the Luabridge Tutorials section in the Wiki to learn the new syntax of luabridge.
Resize Shouts Area

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Making Sword Of A Thousand Truths... How To Add Mana Burn To Sword?

#1 User is offline   jackjohnson 

  • Newbie
  • Group: Members
  • Posts: 6
  • Joined: 26-October 09

Posted 18 June 2011 - 04:55 AM

Hey all,
I'm trying to make the sword from the south park episode (http://www.wowwiki.c...28South_Park%29). I've got it so it's almost perfect, but this last part has me stumped. I need the sword to instantly drain all mana from the target. I think I've got a pretty good idea about how to do this, but I'm pretty sure it requires me to write my own spell. So far it looks like the only way this is going to happen is if I modify spellhandlers.dll. Am I on the right track?

If so, could someone give a little more insight about how this beast works? I'm confident in myself that I'll be able to write the spell once I understand a bit more about it. I've never written/modified a DLL before. I mostly only know PAWN (based on C, for GTA SA), Javascript and some C++. :)

Any help or tips are appreciated.

#2 User is offline   Datastream1 

  • Member
  • Pip
  • Group: Members
  • Posts: 87
  • Joined: 15-April 09
  • Gender:Male
  • Location:the great US&A
  • Server OS:Other

Posted 19 June 2011 - 12:24 AM

No, you dont modify the DLL specifically, this would require a core edit and C++ knowledge and an understanding of the arcemu spell system so if you dont know either of those, or just one, then i suggest go reading/looking it/them up!

or maybe someone will be kind enough to do it for you :) as an alternative you could just use a pre-existing spell that drains all the mana from the target (use wowhead or something to find one) best of luck!
Posted Image
need halp with a C++ script? message me! :P

#3 User is offline   Elliott Quick 

  • Member
  • Pip
  • Group: Members
  • Posts: 53
  • Joined: 17-May 09
  • Gender:Male
  • Location:Grand Rapids, MI
  • Server OS:Windows

Posted 21 June 2011 - 12:58 AM

I think you can take a unused spell attach that to the sword, and then in in the spells.cpp, or the one intended to overide spells that have more of a server side effect, and in there make it drain players mana. But as mentioned above that would be core editing.

#4 User is offline   Hasbro 

  • Project Manager
  • PipPipPipPipPipPipPipPipPip
  • Group: Administrator
  • Posts: 2,526
  • Joined: 07-June 08
  • Gender:Male
  • Location:New York
  • Server OS:Windows

Posted 22 June 2011 - 12:58 AM

I believe we have a file called "ItemSpells.cpp" that's part of scripts. You can utilize this to make a custom effect for your item :( Alternatively you can create a spell effect/implement an unimplemented spell effect to do what you're looking for :)

Share this topic:

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users