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Quest icecrown removed Due to only having crashes ?

#1 User is offline   Dzjhenghiz 

  • حشّاشين
  • Group: Contributor
  • Posts: 1,936
  • Joined: 07-June 08
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  • Interests:M.C.S.E :- Minesweeper Consultant & Solitaire Expert
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Posted 22 November 2009 - 01:03 AM

Well gonna post here another patch again :

My room is still FULL here without i see somethings getting applied :

The Quest in icecrown was crashing since the scripts had moved to their own SVN

but i got already tested scripts in there, and made more then one post regarding additions or WORKING and TESTED scripts for Quests and items, azolex still promising he will look into it, then say i am busy with scripting, or something but still i see a lot of community additions where nothing is be done with.

Quest_Icecrown.cpp

/*
 * ArcScripts for ArcEmu MMORPG Server
 * Copyright (C) 2009 ArcEmu Team <http://www.arcemu.org/>
 * Copyright (C) 2008-2009 Sun++ Team <http://www.sunscripting.com/>
 * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/>
 * Copyright (C) 2007-2008 Moon++ Team <http://www.moonplusplus.info/>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "StdAfx.h"
#include "Setup.h"
#include "../Common/EasyFunctions.h"

class waterterror : public CreatureAIScript
{
public:
   ADD_CREATURE_FACTORY_FUNCTION(waterterror);
    waterterror(Creature* pCreature) : CreatureAIScript(pCreature)  {}

   void OnDied(Unit * mKiller)
   {
      if (mKiller->IsPlayer())
      {
         QuestLogEntry *qle = ((Player*)mKiller)->GetQuestLogForEntry(13091);
         if( qle != NULL )
         {
            if( qle->GetMobCount( 0 ) < qle->GetQuest()->required_mobcount[ 0 ] )
            {
               uint32 newcount = qle->GetMobCount( 0 ) + 1;
               qle->SetMobCount( 0, newcount );
               qle->SendUpdateAddKill( 0 );
               qle->UpdatePlayerFields();
               return;
            }
         }
      }
   }
};

void SetupIcecrownQuest(ScriptMgr * mgr)
{
    mgr->register_creature_script(30725, &waterterror::Create);
    mgr->register_creature_script(29880, &waterterror::Create);
    mgr->register_creature_script(30632, &waterterror::Create);
    mgr->register_creature_script(30243, &waterterror::Create);
    mgr->register_creature_script(30250, &waterterror::Create);
}


Here a pastebin

http://djhenghiz.pas...n.com/m4476bc87
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