

Thanks in advance.
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Posted 01 June 2009 - 05:28 AM
Posted 01 June 2009 - 05:46 AM
if( it->MaxCount > 0 && amount*item.amount > it->MaxCount ) { _player->GetItemInterface()->BuildInventoryChangeError(0, 0, INV_ERR_ITEM_CANT_STACK); return; }
Posted 01 June 2009 - 06:52 AM
Posted 01 June 2009 - 07:07 AM
Lawyer, on Jun 1 2009, 01:52 PM, said:
UPDATE items SET maxcount = '1' WHERE maxcount = '0';
Posted 01 June 2009 - 10:50 AM
(0 row(s) affected) Execution Time : 00:00:00:390 Transfer Time : 00:00:00:000 Total Time : 00:00:00:390
Posted 01 June 2009 - 01:13 PM
update vendors set amount = 1 where amount = -1; update vendors set amount = 1 where amount = 0;